Speaking JavaScript

Speaking JavaScript
Author: Axel Rauschmayer
Publsiher: "O'Reilly Media, Inc."
Total Pages: 460
Release: 2014-02-25
Genre: Computers
ISBN: 9781449364991

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Like it or not, JavaScript is everywhere these days—from browser to server to mobile—and now you, too, need to learn the language or dive deeper than you have. This concise book guides you into and through JavaScript, written by a veteran programmer who once found himself in the same position. Speaking JavaScript helps you approach the language with four standalone sections. First, a quick-start guide teaches you just enough of the language to help you be productive right away. More experienced JavaScript programmers will find a complete and easy-to-read reference that covers each language feature in depth. Complete contents include: JavaScript quick start: Familiar with object-oriented programming? This part helps you learn JavaScript quickly and properly. JavaScript in depth: Learn details of ECMAScript 5, from syntax, variables, functions, and object-oriented programming to regular expressions and JSON with lots of examples. Pick a topic and jump in. Background: Understand JavaScript’s history and its relationship with other programming languages. Tips, tools, and libraries: Survey existing style guides, best practices, advanced techniques, module systems, package managers, build tools, and learning resources.

Modern PHP

Modern PHP
Author: Josh Lockhart
Publsiher: "O'Reilly Media, Inc."
Total Pages: 270
Release: 2015-02-16
Genre: Computers
ISBN: 9781491904992

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PHP is experiencing a renaissance, though it may be difficult to tell with all of the outdated PHP tutorials online. With this practical guide, you’ll learn how PHP has become a full-featured, mature language with object-orientation, namespaces, and a growing collection of reusable component libraries. Author Josh Lockhart—creator of PHP The Right Way, a popular initiative to encourage PHP best practices—reveals these new language features in action. You’ll learn best practices for application architecture and planning, databases, security, testing, debugging, and deployment. If you have a basic understanding of PHP and want to bolster your skills, this is your book. Learn modern PHP features, such as namespaces, traits, generators, and closures Discover how to find, use, and create PHP components Follow best practices for application security, working with databases, errors and exceptions, and more Learn tools and techniques for deploying, tuning, testing, and profiling your PHP applications Explore Facebook’s HVVM and Hack language implementations—and how they affect modern PHP Build a local development environment that closely matches your production server

Visual Studio Code

Visual Studio Code
Author: Bruce Johnson
Publsiher: John Wiley & Sons
Total Pages: 192
Release: 2019-09-11
Genre: Computers
ISBN: 9781119588184

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Expert guidance on using Visual Studio Code for editing and debugging your web development projects Visual Studio Code, a free, open source, cross-compatible source code editor, is one of the most popular choices for web developers. It is fast, lightweight, customizable, and contains built-in support for JavaScript, Typescript, and Node.js extensions for other languages, including C++, Python, and PHP. Features such as debugging capability, embedded Git control, syntax highlighting, code snippets, and IntelliSense intelligent code completion support—several of which set it apart from the competition—help make Visual Studio Code an impressive, out-of-the-box solution. Visual Studio Code: End-to-End Editing and Debugging Tools for Web Developers helps readers to become familiar with and productive in Visual Studio Code. This up-to-date guide covers all of the essential components of the software, including the editing features of the workspace, advanced functionality such as code refactoring and key binding, and integration with Grunt, Gulp, NPM, and other external tools. New users, experienced developers, and those considering moving from another developer tool will benefit from this book’s detailed, yet easy-to-follow information on Visual Studio Code. This book: Teaches readers how to use Visual Studio Code to do full-stack development Explains the steps to install Visual Studio Code on Windows, Mac and Linux platforms Provides a foundation for non-users considering moving to Visual Studio Code Helps current users expand their knowledge of the tool and its available extensions Describes how to open a .NET Core project and get end-to-end execution and debugging functionality Visual Studio Code: End-to-End Editing and Debugging Tools for Web Developers is an invaluable guide for both professional and hobbyist web developers seeking immediately-useful information on Visual Studio Code.

Apache Kafka Quick Start Guide

Apache Kafka Quick Start Guide
Author: Raúl Estrada
Publsiher: Packt Publishing Ltd
Total Pages: 186
Release: 2018-12-27
Genre: Computers
ISBN: 9781788992251

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Process large volumes of data in real-time while building high performance and robust data stream processing pipeline using the latest Apache Kafka 2.0 Key Features Solve practical large data and processing challenges with Kafka Tackle data processing challenges like late events, windowing, and watermarking Understand real-time streaming applications processing using Schema registry, Kafka connect, Kafka streams, and KSQL Book Description Apache Kafka is a great open source platform for handling your real-time data pipeline to ensure high-speed filtering and pattern matching on the fly. In this book, you will learn how to use Apache Kafka for efficient processing of distributed applications and will get familiar with solving everyday problems in fast data and processing pipelines. This book focuses on programming rather than the configuration management of Kafka clusters or DevOps. It starts off with the installation and setting up the development environment, before quickly moving on to performing fundamental messaging operations such as validation and enrichment. Here you will learn about message composition with pure Kafka API and Kafka Streams. You will look into the transformation of messages in different formats, such asext, binary, XML, JSON, and AVRO. Next, you will learn how to expose the schemas contained in Kafka with the Schema Registry. You will then learn how to work with all relevant connectors with Kafka Connect. While working with Kafka Streams, you will perform various interesting operations on streams, such as windowing, joins, and aggregations. Finally, through KSQL, you will learn how to retrieve, insert, modify, and delete data streams, and how to manipulate watermarks and windows. What you will learn How to validate data with Kafka Add information to existing data flows Generate new information through message composition Perform data validation and versioning with the Schema Registry How to perform message Serialization and Deserialization How to perform message Serialization and Deserialization Process data streams with Kafka Streams Understand the duality between tables and streams with KSQL Who this book is for This book is for developers who want to quickly master the practical concepts behind Apache Kafka. The audience need not have come across Apache Kafka previously; however, a familiarity of Java or any JVM language will be helpful in understanding the code in this book.

SQL Server 2017 Integration Services Cookbook

SQL Server 2017 Integration Services Cookbook
Author: Christian Cote,Matija Lah,Dejan Sarka
Publsiher: Packt Publishing Ltd
Total Pages: 558
Release: 2017-06-30
Genre: Computers
ISBN: 9781786460875

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Harness the power of SQL Server 2017 Integration Services to build your data integration solutions with ease About This Book Acquaint yourself with all the newly introduced features in SQL Server 2017 Integration Services Program and extend your packages to enhance their functionality This detailed, step-by-step guide covers everything you need to develop efficient data integration and data transformation solutions for your organization Who This Book Is For This book is ideal for software engineers, DW/ETL architects, and ETL developers who need to create a new, or enhance an existing, ETL implementation with SQL Server 2017 Integration Services. This book would also be good for individuals who develop ETL solutions that use SSIS and are keen to learn the new features and capabilities in SSIS 2017. What You Will Learn Understand the key components of an ETL solution using SQL Server 2016-2017 Integration Services Design the architecture of a modern ETL solution Have a good knowledge of the new capabilities and features added to Integration Services Implement ETL solutions using Integration Services for both on-premises and Azure data Improve the performance and scalability of an ETL solution Enhance the ETL solution using a custom framework Be able to work on the ETL solution with many other developers and have common design paradigms or techniques Effectively use scripting to solve complex data issues In Detail SQL Server Integration Services is a tool that facilitates data extraction, consolidation, and loading options (ETL), SQL Server coding enhancements, data warehousing, and customizations. With the help of the recipes in this book, you'll gain complete hands-on experience of SSIS 2017 as well as the 2016 new features, design and development improvements including SCD, Tuning, and Customizations. At the start, you'll learn to install and set up SSIS as well other SQL Server resources to make optimal use of this Business Intelligence tools. We'll begin by taking you through the new features in SSIS 2016/2017 and implementing the necessary features to get a modern scalable ETL solution that fits the modern data warehouse. Through the course of chapters, you will learn how to design and build SSIS data warehouses packages using SQL Server Data Tools. Additionally, you'll learn to develop SSIS packages designed to maintain a data warehouse using the Data Flow and other control flow tasks. You'll also be demonstrated many recipes on cleansing data and how to get the end result after applying different transformations. Some real-world scenarios that you might face are also covered and how to handle various issues that you might face when designing your packages. At the end of this book, you'll get to know all the key concepts to perform data integration and transformation. You'll have explored on-premises Big Data integration processes to create a classic data warehouse, and will know how to extend the toolbox with custom tasks and transforms. Style and approach This cookbook follows a problem-solution approach and tackles all kinds of data integration scenarios by using the capabilities of SQL Server 2016 Integration Services. This book is well supplemented with screenshots, tips, and tricks. Each recipe focuses on a particular task and is written in a very easy-to-follow manner.

Mastering OpenCV 4 with Python

Mastering OpenCV 4 with Python
Author: Alberto Fernández Villán
Publsiher: Packt Publishing Ltd
Total Pages: 532
Release: 2019-03-29
Genre: Computers
ISBN: 9781789349757

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Create advanced applications with Python and OpenCV, exploring the potential of facial recognition, machine learning, deep learning, web computing and augmented reality. Key Features Develop your computer vision skills by mastering algorithms in Open Source Computer Vision 4 (OpenCV 4) and Python Apply machine learning and deep learning techniques with TensorFlow and Keras Discover the modern design patterns you should avoid when developing efficient computer vision applications Book Description OpenCV is considered to be one of the best open source computer vision and machine learning software libraries. It helps developers build complete projects in relation to image processing, motion detection, or image segmentation, among many others. OpenCV for Python enables you to run computer vision algorithms smoothly in real time, combining the best of the OpenCV C++ API and the Python language. In this book, you'll get started by setting up OpenCV and delving into the key concepts of computer vision. You'll then proceed to study more advanced concepts and discover the full potential of OpenCV. The book will also introduce you to the creation of advanced applications using Python and OpenCV, enabling you to develop applications that include facial recognition, target tracking, or augmented reality. Next, you'll learn machine learning techniques and concepts, understand how to apply them in real-world examples, and also explore their benefits, including real-time data production and faster data processing. You'll also discover how to translate the functionality provided by OpenCV into optimized application code projects using Python bindings. Toward the concluding chapters, you'll explore the application of artificial intelligence and deep learning techniques using the popular Python libraries TensorFlow, and Keras. By the end of this book, you'll be able to develop advanced computer vision applications to meet your customers' demands. What you will learn Handle files and images, and explore various image processing techniques Explore image transformations, including translation, resizing, and cropping Gain insights into building histograms Brush up on contour detection, filtering, and drawing Work with Augmented Reality to build marker-based and markerless applications Work with the main machine learning algorithms in OpenCV Explore the deep learning Python libraries and OpenCV deep learning capabilities Create computer vision and deep learning web applications Who this book is for This book is designed for computer vision developers, engineers, and researchers who want to develop modern computer vision applications. Basic experience of OpenCV and Python programming is a must.

Learn OpenGL

Learn OpenGL
Author: Frahaan Hussain
Publsiher: Packt Publishing Ltd
Total Pages: 208
Release: 2018-08-31
Genre: Computers
ISBN: 9781789340860

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A step-by-step instructional guide to understanding the fundamentals of game development with OpenGL. Right from the setup to the important features, we'll get a better understanding of games and the engines behind them. Key Features Learn the basics of drawing along with fundamentals of shading to create amazing objects. Get in-depth knowledge of lighting and materials to make realistic objects. Understand the fundamentals of model loading and cube mapping. Book Description Learn OpenGL is your one-stop reference guide to get started with OpenGL and C++ for game development. From setting up the development environment to getting started with basics of drawing and shaders, along with concepts such as lighting, model loading, and cube mapping, this book will get you up to speed with the fundamentals. You begin by setting up your development environment to use OpenGL on Windows and macOS. With GLFW and GLEW set up using absolute and relative linking done, you are ready to setup SDL and SFML for both the operating systems. Now that your development environment is set up, you'll learn to draw using simple shaders as well as make the shader more adaptable and reusable. Then we move on to more advanced topics like texturing your objects with images and transforming your objects using translate, rotate and scale. With these concepts covered, we'll move on to topics like lighting to enable you to incorporate amazing dynamic lights in your game world. By the end of the book, you'll learn about model loading, right from setting up ASSIMP to learning about the model class and loading a model in your game environment. We will conclude by understanding cube mapping to bring advance worlds to your game. What you will learn Set up GLFW and GLEW on Windows and macOS with absolute, relative Linking Set up SDL and SFML on your system using absolute and relative Linking Draw using the simple shaders Create a camera and learn to populate your game world with objects Learn about color and lighting concepts to create an amazing game world Understand model loading and cube mapping to advance your game Who this book is for This book is targeted towards anyone and everyone who is interested in creating games, learning how game engines work and most importantly for anyone who is interested in learning OpenGL. The ideal reader for this book would be anyone with a passion for learning game development or looking out for an OpenGL reference guide. The skills that you'll learn in this book will be applicable to all your game development needs. You'll require a strong foundation in C++ to understand and apply the concepts of this book.

Practical Game Design

Practical Game Design
Author: Ennio De Nucci,Adam Kramarzewski
Publsiher: Packt Publishing Ltd
Total Pages: 476
Release: 2018-04-19
Genre: Computers
ISBN: 9781787122161

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Design accessible and creative games across genres, platforms, and development realities Key Features Implement the skills and techniques required to work in a professional studio Ace the core principles and processes of level design, world building, and storytelling Design interactive characters that animate the gaming world Book Description If you are looking for an up-to-date and highly applicable guide to game design, then you have come to the right place! Immerse yourself in the fundamentals of game design with this book, written by two highly experienced industry professionals to share their profound insights as well as give valuable advice on creating games across genres and development platforms. Practical Game Design covers the basics of game design one piece at a time. Starting with learning how to conceptualize a game idea and present it to the development team, you will gradually move on to devising a design plan for the whole project and adapting solutions from other games. You will also discover how to produce original game mechanics without relying on existing reference material, and test and eliminate anticipated design risks. You will then design elements that compose the playtime of a game, followed by making game mechanics, content, and interface accessible to all players. You will also find out how to simultaneously ensure that the gameplay mechanics and content are working as intended. As the book reaches its final chapters, you will learn to wrap up a game ahead of its release date, work through the different challenges of designing free-to-play games, and understand how to significantly improve their quality through iteration, polishing and playtesting. What you will learn Define the scope and structure of a game project Conceptualize a game idea and present it to others Design gameplay systems and communicate them clearly and thoroughly Build and validate engaging game mechanics Design successful business models and prepare your games for live operations Master the principles behind level design, worldbuilding and storytelling Improve the quality of a game by playtesting and polishing it Who this book is for Whether you are a student eager to design a game or a junior game designer looking for your first role as a professional, this book will help you with the fundamentals of game design. By focusing on best practices and a pragmatic approach, Practical Game Design provides insights into the arts and crafts from two senior game designers that will interest more seasoned professionals in the game industry.

Mastering Assembly Programming

Mastering Assembly Programming
Author: Alexey Lyashko
Publsiher: Packt Publishing Ltd
Total Pages: 290
Release: 2017-09-27
Genre: Computers
ISBN: 9781787120075

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Incorporate the assembly language routines in your high level language applications About This Book Understand the Assembly programming concepts and the benefits of examining the AL codes generated from high level languages Learn to incorporate the assembly language routines in your high level language applications Understand how a CPU works when programming in high level languages Who This Book Is For This book is for developers who would like to learn about Assembly language. Prior programming knowledge of C and C++ is assumed. What You Will Learn Obtain deeper understanding of the underlying platform Understand binary arithmetic and logic operations Create elegant and efficient code in Assembly language Understand how to link Assembly code to outer world Obtain in-depth understanding of relevant internal mechanisms of Intel CPU Write stable, efficient and elegant patches for running processes In Detail The Assembly language is the lowest level human readable programming language on any platform. Knowing the way things are on the Assembly level will help developers design their code in a much more elegant and efficient way. It may be produced by compiling source code from a high-level programming language (such as C/C++) but can also be written from scratch. Assembly code can be converted to machine code using an assembler. The first section of the book starts with setting up the development environment on Windows and Linux, mentioning most common toolchains. The reader is led through the basic structure of CPU and memory, and is presented the most important Assembly instructions through examples for both Windows and Linux, 32 and 64 bits. Then the reader would understand how high level languages are translated into Assembly and then compiled into object code. Finally we will cover patching existing code, either legacy code without sources or a running code in same or remote process. Style and approach This book takes a step-by-step, detailed approach to Comprehensively learning Assembly Programming.

Deploying Microsoft System Center Configuration Manager

Deploying Microsoft System Center Configuration Manager
Author: Jacek Doktor,Pawel Jarosz
Publsiher: Packt Publishing Ltd
Total Pages: 376
Release: 2017-09-18
Genre: Computers
ISBN: 9781785889967

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Plan, design, and deploy System Center Configuration Manager 1706 like never before, regardless of how complex your infrastructure is About This Book The most up-to-date resource on deploying or migrating to System Center Configuration Manager 1706 within your IT infrastructure Plan, design, and deploy ConfigMgr 1706 with ease, both on primary and multiple-hierarchy sites Master the new features of ConfigMgr 1706, including Windows 10 support Who This Book Is For If you are a system engineer or an administrator planning to deploy Microsoft System Center Configuration Manager 1706, then this book is for you. This book will also benefit system administrators who are responsible for designing and deploying one or more System CenterConfiguration Manager 1706 sites in their new or existing systems. What You Will Learn Install ConfigMgr servers and the necessary roles Design and scale ConfigMgr environments Configure and administrate essential ConfigMgr roles and features Create software packages using .msi and .exe files Deliver detailed reports with an automatic patching process Apply proper hardening on your deployment and secure workstations Deploy operating systems and updates leveraging ConfigMgr mechanisms Create high-availability components using the built-in mechanism for backup and recovery In Detail It becomes important to plan, design, and deploy configurations when administrators know that Configuration Manager interacts with a number of infrastructure components such as Active Directory Domain Services, network protocols, Windows Server services, and so on. Via real-world-world deployment scenarios, this book will help you implement a single primary site or multiples sites. You will be able to efficiently plan and deploy a multiple-site hierarchy such as central administration site. Next, you will learn various methods to plan and deploy Configuration Manager clients, secure them and make the most of new features offered through ConfigMgr 1706 like compliance, deploying updates operating systems to the endpoints. Then, this book will show you how to install, configure, and run SQL reports to extract information. Lastly, you will also learn how to create and manage users access in an ConfigMgr environment By the end of this book, you will have learned to use the built-in mechanism to back up and restore data and also design maintenance plan. Style and approach This step-by-step guide teaches you cool ways to plan, deploy, and configure ConfigMgr 1706. This tutorial, which complements the release of ConfigMgr 1706 with a refreshing new approach and expert guidance, will teach you everything you need to know about the essentials of server.

Programming Embedded Systems

Programming Embedded Systems
Author: Michael Barr,Anthony Massa
Publsiher: "O'Reilly Media, Inc."
Total Pages: 301
Release: 2006
Genre: Computers
ISBN: 9780596009830

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Authored by two of the leading authorities in the field, this guide offers readers the knowledge and skills needed to achieve proficiency with embedded software.

Python Network Programming

Python Network Programming
Author: Abhishek Ratan,Eric Chou,Pradeeban Kathiravelu,Dr. M. O. Faruque Sarker
Publsiher: Packt Publishing Ltd
Total Pages: 776
Release: 2019-01-31
Genre: Computers
ISBN: 9781788830232

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Power up your network applications with Python programming Key Features Master Python skills to develop powerful network applications Grasp the fundamentals and functionalities of SDN Design multi-threaded, event-driven architectures for echo and chat servers Book Description This Learning Path highlights major aspects of Python network programming such as writing simple networking clients, creating and deploying SDN and NFV systems, and extending your network with Mininet. You’ll also learn how to automate legacy and the latest network devices. As you progress through the chapters, you’ll use Python for DevOps and open source tools to test, secure, and analyze your network. Toward the end, you'll develop client-side applications, such as web API clients, email clients, SSH, and FTP, using socket programming. By the end of this Learning Path, you will have learned how to analyze a network's security vulnerabilities using advanced network packet capture and analysis techniques. This Learning Path includes content from the following Packt products: Practical Network Automation by Abhishek Ratan Mastering Python Networking by Eric Chou Python Network Programming Cookbook, Second Edition by Pradeeban Kathiravelu, Dr. M. O. Faruque Sarker What you will learn Create socket-based networks with asynchronous models Develop client apps for web APIs, including S3 Amazon and Twitter Talk to email and remote network servers with different protocols Integrate Python with Cisco, Juniper, and Arista eAPI for automation Use Telnet and SSH connections for remote system monitoring Interact with websites via XML-RPC, SOAP, and REST APIs Build networks with Ryu, OpenDaylight, Floodlight, ONOS, and POX Configure virtual networks in different deployment environments Who this book is for If you are a Python developer or a system administrator who wants to start network programming, this Learning Path gets you a step closer to your goal. IT professionals and DevOps engineers who are new to managing network devices or those with minimal experience looking to expand their knowledge and skills in Python will also find this Learning Path useful. Although prior knowledge of networking is not required, some experience in Python programming will be helpful for a better understanding of the concepts in the Learning Path.

Jira 8 Essentials

Jira 8 Essentials
Author: Patrick Li
Publsiher: Packt Publishing Ltd
Total Pages: 420
Release: 2019-02-28
Genre: Computers
ISBN: 9781789808193

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Explore the new and improved Jira 8 features such as agile board and advanced search for efficient project management Key Features Work on agile projects in Jira from both the administrator and end user's perspective Explore the improved Scrum and Kanban board and backlog Work through exercises at the end of each chapter to reinforce your skills Book Description Atlassian Jira enables effective bug tracking for your software and mobile applications and provides tools to track and manage tasks for your projects. Jira Essentials is a comprehensive guide, now updated to Jira 8 to include enhanced features such as updates to Scrum and Kanban UI, additional search capabilities, and changes to Jira Service Desk. The book starts by explaining how to plan and set up a new Jira 8 instance from scratch before getting you acquainted with key features such as emails, workflows, business processes, and much more. You'll then understand Jira's data hierarchy and how to design and work with projects. Since Jira is used for issue management, this book delves into the different issues that can arise in your projects. You’ll explore fields, including custom fields, and learn to use them for more effective data collection. You’ll create new screens from scratch and customize them to suit your requirements. The book also covers workflows and business processes, and guides you in setting up incoming and outgoing mail servers. Toward the end, you’ll study Jira's security model and Jira Service Desk, which allows you to run Jira as a support portal. By the end of this Jira book, you will be able to implement Jira 8 in your projects with ease. What you will learn Understand Jira's data hierarchy and how to design and work with projects in Jira Use Jira for agile software projects, business process management, customer service support, and more Understand issues and work with them Design both system and custom fields to behave differently under different contexts Create and design your own screens and apply them to different project and issue types Gain an understanding of the workflow and its various components Set up both incoming and outgoing mail servers to work with e-mails Who this book is for This book will be especially useful for project managers but it's also intended for other Jira users, including developers, and any other industry besides software development, who would like to leverage Jira's powerful task management and workflow features to better manage their business processes.

Unreal Engine 4 x Scripting with C Cookbook

Unreal Engine 4 x Scripting with C   Cookbook
Author: John P. Doran,William Sherif,Stephen Whittle
Publsiher: Packt Publishing Ltd
Total Pages: 708
Release: 2019-03-29
Genre: Computers
ISBN: 9781789803372

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Unreal Engine 4 (UE4) is a popular and award-winning game engine that powers some of the most popular games. A truly powerful tool for game development, there has never been a better time to use it for both commercial and independent projects. With more than 100 recipes, this book shows how to unleash the power of C++ while developing games ...

JavaScript for PHP Developers

JavaScript for PHP Developers
Author: Stoyan Stefanov
Publsiher: "O'Reilly Media, Inc."
Total Pages: 160
Release: 2013-04-24
Genre: Computers
ISBN: 9781449370329

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If you want to significantly expand your web development skills beyond PHP, this practical, hands-on book teaches you ECMAScript—the core JavaScript language—from the ground up. You’ll discover some similarities between JavaScript and PHP, such as conditions and loops, but the primary focus is on JavaScript’s unique object creation, classes, prototypes, and inheritance. JavaScript knowledge is essential for working with today’s Web, whether you’re building applications for the client, the server, or for mobile use—and your PHP experience gives you a head start. This book will help you become fluent with JavaScript quickly, and then serve as a handy reference once you start coding. Explore JavaScript syntax, including variables, arrays, loops, and conditions Learn how functions are important in JavaScript—and why they’re actually objects Delve into JavaScript’s object-oriented features, including prototypes, code reuse, and inheritance Examine the built-in API and explore its global functions, properties, and objects Learn about updates in ECMAScript5, the latest version of the standard Use common design patterns to organize your code in large applications