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|Author||: Simon Hall|
|Total Pages||: 66|
|Genre||: Electronic Book|
Download IP Video Surveillance Smart Guide Book in PDF, Epub and Kindle
Planning a security camera system that protects people, secures assets and increases productivity requires a specific process that has, for the first time, been simplified into 7 easy to follow steps. This is a planning guide even the most non-technical person can follow. This interactive ebook includes 27 audio tutorials and animated graphics for easy learning.
|Author||: Nibedit Dey|
|Publsiher||: Packt Publishing Ltd|
|Total Pages||: 442|
Download Cross Platform Development with Qt 6 and Modern C Book in PDF, Epub and Kindle
Enhance your cross-platform programming abilities with the powerful features and capabilities of Qt 6 Key Features Leverage Qt and C++ capabilities to create modern, cross-platform applications that can run on a wide variety of software applications Explore what's new in Qt 6 and understand core concepts in depth Build professional customized GUI applications with the help of Qt Creator Book Description Qt is a cross-platform application development framework widely used for developing applications that can run on a wide range of hardware platforms with little to no change in the underlying codebase. If you have basic knowledge of C++ and want to build desktop or mobile applications with a modern graphical user interface (GUI), Qt is the right choice for you. Cross-Platform Development with Qt 6 and Modern C++ helps you understand why Qt is one of the favorite GUI frameworks adopted by industries worldwide, covering the essentials of programming GUI apps across a multitude of platforms using the standard C++17 and Qt 6 features. Starting with the fundamentals of the Qt framework, including the features offered by Qt Creator, this practical guide will show you how to create classic user interfaces using Qt Widgets and touch-friendly user interfaces using Qt Quick. As you advance, you'll explore the Qt Creator IDE for developing applications for multiple desktops as well as for embedded and mobile platforms. You will also learn advanced concepts about signals and slots. Finally, the book takes you through debugging and testing your app with Qt Creator IDE. By the end of this book, you'll be able to build cross-platform applications with a modern GUI along with the speed and power of native apps. What you will learn Write cross-platform code using the Qt framework to create interactive applications Build a desktop application using Qt Widgets Create a touch-friendly user interface with Qt Quick Develop a mobile application using Qt and deploy it on different platforms Get to grips with Model/View programming with Qt Widgets and Qt Quick Discover Qt's graphics framework and add animations to your user interface Write test cases using the Qt Test framework and debug code Build a translation-aware application Follow best practices in Qt to write high-performance code Who this book is for This book is for application developers who want to use C++ and Qt to create modern, responsive applications that can be deployed to multiple operating systems such as Microsoft Windows, Apple macOS, and Linux desktop platforms. Although no prior knowledge of Qt is expected, beginner-level knowledge of the C++ programming language and object-oriented programming system (OOPs) concepts will be helpful.
|Author||: Romain Caudron,Pierre-Armand Nicq|
|Publsiher||: Packt Publishing Ltd|
|Total Pages||: 334|
Download Blender 3D By Example Book in PDF, Epub and Kindle
Design a complete workflow with Blender to create stunning 3D scenes and films step-by-step! About This Book Give life to a character within a full animated short film by learning the rigging and animation process Make use of the powerful tools available in Blender to produce professional-quality 3D characters and environments Discover advanced techniques by adding fur to a character, creating a grass field, and fine-tuning a shot with post-processing effects to enhance your creations Who This Book Is For This book will give any beginner the necessary skills and knowledge to create own 3D projects with Blender. You don't need to have any previous experience in 3D modeling, but if you do, then this book is a great way get you started with Blender. This book is for anyone who wants to learn Blender by creating concrete projects. What You Will Learn Understand the basics of 3D and how to navigate your way around the Blender interface Create a 3D robot toy model from start to finish using the basic modeling tools of Blender Make a full alien character using the skin mesh modifier and the sculpting tools with an artistic approach Use re-topology techniques to create a clean 3D version of the previously sculpted alien Model a full haunted house and its environment using more advanced modeling tools and techniques such as the Array Modifier, Instance duplication, or Curves Discover the power of the texture paint tool in order to add color to the haunted house Get to know the Cycles render engine by creating different materials for the house and the environment In Detail Blender is a powerful tool, stable, with an integral workflow that will allow you to understand your learning of 3D creation with serenity. Today, it is considered to be one of the most complete 3D packages on the market and it is free and open source! It is very efficient for many types of productions, such as 3D animated or live action films, architecture, research, or even game creation with its integrated game engine and its use of the Python language. Moreover, Blender has an active community that contributes to expanding its functionalities. Today, it is used in many professional products and by many companies. Through this book, you will create many types of concert projects using a step-by-step approach. You will start by getting to know the modeling tools available in Blender as you create a 3D robot toy. Then, you will discover more advanced techniques such as sculpting and re-topology by creating a funny alien character. After that, you will create a full haunted house scene. For the last project, you will create a short film featuring a rat cowboy shooting cheese in a rat trap! This will be a more complex project in which you learn how to rig, animate, compose advanced material, composite, and edit a full sequence. Each project in this book will give you more practice and increase your knowledge of the Blender tools. By the end of this book, you will master a workflow that you will be able to apply to your own creations. Style and approach This is an easy-to-follow book that is based on four concrete projects, with increasing levels of difficulty. Each chapter will teach you how to create these projects step-by-step. New tools and techniques are introduced in a theoretical and practical way, so you can apply them in your own projects later.
|Author||: Beverley Manley|
|Total Pages||: 247|
|Genre||: Biography & Autobiography|
Download The Manley Memoirs Book in PDF, Epub and Kindle
"From stationmaster's daughter to wife of one of Jamaica's most charismatic prime ministers, Beverley Manley's life has been an odyssey." "As a young girl, starved of her mother's love because she was darker than her siblings and forced to do housework while her sisters relaxed, Beverley was a modern-day Cinderella. Her adolescent years were painful, having to carry the burden of her self-loathing, the feeling of inferiority within her own family and the constant echo of her mother's voice telling her she was good for nothing. However, Beverley defied her mother's prophecy, and triumphed over her 'ordinary' beginnings first as a model in Jamaica and later becoming a household name on radio, television and on the local stage. It was her path at the then Jamaica Broadcasting Corporation (JBC) that would lead her directly to Michael Manley and ultimately to Jamaica House. Marriage to Michael also lead to her political awakening; not content with being the docile wife, Beverley assumed an activist role in the governing People's National Party (PNP), becoming embroiled in the ideological politics of the 1970s that would eventually lead to her estrangement from Michael and the painful self-assessment that came with his affairs and her own. The resulting termination of their marriage forced on her a self-imposed exile in the US where she took refuge from the ire of the Jamaican elite for daring to walk out on one of their own. But Beverley was to redeem herself and earn new respect as a broadcaster, commentator and incisive interviewer on the immensely popular and innovative Breakfast Club radio show." "Now older and much wiser, Beverley tells it like it is in this intriguing and revealing memoir. It is a rags to riches story - almost; a story of triumph and loss; of rising again and finally of redemption."--BOOK JACKET.
|Author||: Matt Pearson|
|Publsiher||: Simon and Schuster|
|Total Pages||: 240|
Download Generative Art Book in PDF, Epub and Kindle
Summary Generative Art presents both the technique and the beauty of algorithmic art. The book includes high-quality examples of generative art, along with the specific programmatic steps author and artist Matt Pearson followed to create each unique piece using the Processing programming language. About the Technology Artists have always explored new media, and computer-based artists are no exception. Generative art, a technique where the artist creates print or onscreen images by using computer algorithms, finds the artistic intersection of programming, computer graphics, and individual expression. The book includes a tutorial on Processing, an open source programming language and environment for people who want to create images, animations, and interactions. About the Book Generative Art presents both the techniques and the beauty of algorithmic art. In it, you'll find dozens of high-quality examples of generative art, along with the specific steps the author followed to create each unique piece using the Processing programming language. The book includes concise tutorials for each of the technical components required to create the book's images, and it offers countless suggestions for how you can combine and reuse the various techniques to create your own works. Purchase of the print book comes with an offer of a free PDF, ePub, and Kindle eBook from Manning. Also available is all code from the book. What's Inside The principles of algorithmic art A Processing language tutorial Using organic, pseudo-random, emergent, and fractal processes ================================================= Table of Contents Part 1 Creative Coding Generative Art: In Theory and Practice Processing: A Programming Language for ArtistsPart 2 Randomness and Noise The Wrong Way to Draw A Line The Wrong Way to Draw a Circle Adding Dimensions Part 3 Complexity Emergence Autonomy Fractals
|Author||: Satheesh PV|
|Publsiher||: Packt Publishing Ltd|
|Total Pages||: 266|
Download Unreal Engine 4 Game Development Essentials Book in PDF, Epub and Kindle
Master the basics of Unreal Engine 4 to build stunning video games About This Book Get to grips with the user interface of Unreal Engine 4 and find out more about its various robust features Create dream video games with the help of the different tools Unreal Engine 4 offers Create video-games and fully utilize the power of Unreal Engine 4 to bring games to life through this step-by-step guide Who This Book Is For If you have a basic understanding of working on a 3D environment and you are interested in video game development, then this book is for you. A solid knowledge of C++ will come in handy. What You Will Learn Download both the binary and source version of Unreal Engine 4 and get familiar with the UI Get to know more about the Material Editor and how it works Add a post process to the scene and alter it to get a unique look for your scene Acquaint yourself with the unique and exclusive feature of Unreal Engine 4—Blueprints Find out more about Static and Dynamic lighting and the difference between various lights Use Matinee to create cut scenes Create a health bar for the player with the use of Unreal Motion Graphics (UMG) Get familiar with Cascade Particle Editor In Detail Unreal Engine 4 is a complete suite of game development tools that gives you power to develop your game and seamlessly deploy it to iOS and Android devices. It can be used for the development of simple 2D games or even stunning high-end visuals. Unreal Engine features a high degree of portability and is a tool used by many game developers today. This book will introduce you to the most popular game development tool called Unreal Engine 4 with hands-on instructions for building stunning video games. You will begin by creating a new project or prototype by learning the essentials of Unreal Engine by getting familiar with the UI and Content Browser. Next, we'll import a sample asset from Autodesk 3ds max and learn more about Material Editor. After that we will learn more about Post Process. From there we will continue to learn more about Blueprints, Lights, UMG, C++ and more. Style and approach This step-by-step guide will help you gain practical knowledge about Unreal Engine through detailed descriptions of all the tools offered by Unreal Engine.
|Author||: David Mayer|
|Total Pages||: 258|
Download CompTIA Certification Book in PDF, Epub and Kindle
An Ultimate Study Guide to Help You Pass CompTIA Exams Do you want to start or grow your career by passing CompTIA certifications?Do you want to become CompTIA Certified? If you answered "yes" to any of these, then this is the perfect educational and informational book for you! Hello! Welcome to "CompTIA Exams Study Guide". CompTIA Network is a vendor-neutral networking certification that is reliable everywhere in the world. It verifies a technician's competency in managing, maintaining, troubleshooting, installing, and configuring basic network infrastructure. This study guide will support you get a perfect start to your network career or improve your existing networking skills. In this study guide, you will find everything you need to get certified - from exploring certifications to training to taking certification exams. With the CompTIA Network+ Certification, you'll be familiar regarding the features and roles of networking components that will support you secure a good job. If you are already working, you can expect a raise in salary. By the end of the book, you can appear and pass the CompTIA Certification. Here's what makes this book special: Basics & Fundamentals of CompTIA Exam 220-1001 - COMPTIA A+ Certification Exam: CORE 1 220-1002 - COMPTIA A+ Certification Exam: CORE 2 220-902 - COMPTIA A+ (220-902) CAS-003 - COMPTIA Advanced Security Practitioner (CASP) CAS-003 CLO-001 - COMPTIA Cloud Essentials CS0-001 - COMPTIA CYSA+ Certification Exam CS0-002 - COMPTIA CYSA+ Certification Exam (CS0-002) CV0-002 - COMPTIA CLOUD+ (CV0-002) LX0-104 - COMPTIA Linux+ Powered by LPI 2 FC0-U61 - COMPTIA IT Fundamentals Sample Practice Questions for Each Exams By the end of this book you will be prepared to take the COMPTIA Exams Finishing this book will provide you a complete understanding and deep knowledge of all the tools Much, much more! Interested? Then Scroll up, Click on "Buy now with 1-Click", and Get Your Copy Now! Also, you will get 50% discount on the simulator! To get discount for the simulator, you have to send your purchase receipt to mentioned email address in eBook.
|Author||: Stephen Laskevitch|
|Publsiher||: Rocky Nook, Inc.|
|Total Pages||: 416|
Download Adobe Photoshop Book in PDF, Epub and Kindle
Adobe Photoshop: A Complete Course and Compendium of Features is your guide to creating, editing, and enhancing images and designs in Adobe Photoshop. Whether you’re retouching a photograph, making a simulated chalk drawing, or creating a composite photo with a 3D drawing, Photoshop is the tool for you—and this book will teach you what you need to know.
First, with a complete Course that includes a set of projects and lessons derived from Adobe Certified Instructor Steve Laskevitch, you will learn the procedures needed to use Photoshop effectively and professionally. Dozens of lessons are included that can be applied to any graphics you have in mind. Through these step-by-step lessons, you’ll be exposed to all of Photoshop’s features in practical contexts and its best practices for optimal workflows. To complete the Course, we’ll supply lesson documents and their assets to download. These can even serve as starting points for your own projects.
Then, for greater depth of knowledge and subsequent reference, you’ll use the Compendium to uncover more of the “how” and “why” of Photoshop. With each topic easy to access, you can find and explore all of Photoshop’s key features and concepts in depth. With cross references between the Course and Compendium, the two parts of the book complement each other perfectly. Best of all, when the lessons in the Course are done, the Compendium will continue to serve for months and years to come.
Learn step by step how to:
- • Set up an ideal workspace
- • Master selections and masks
- • Work with type and brushes
- • Use blend modes for combining images
- • Take advantage of Smart Objects
- • Become more efficient and effective with actions and scripts
- • And much more!
2021 Photoshop Update: Download an addendum covering the 2021 Adobe Photoshop update along with the supplied Course files for the book. See the book's Introduction for a link to downloadable resources webpage.
|Author||: Stormy Attaway|
|Total Pages||: 560|
Download Matlab Book in PDF, Epub and Kindle
MatLab, Third Edition is the only book that gives a full introduction to programming in MATLAB combined with an explanation of the software’s powerful functions, enabling engineers to fully exploit its extensive capabilities in solving engineering problems. The book provides a systematic, step-by-step approach, building on concepts throughout the text, facilitating easier learning. Sections on common pitfalls and programming guidelines direct students towards best practice. The book is organized into 14 chapters, starting with programming concepts such as variables, assignments, input/output, and selection statements; moves onto loops; and then solves problems using both the ‘programming concept’ and the ‘power of MATLAB’ side-by-side. In-depth coverage is given to input/output, a topic that is fundamental to many engineering applications. Vectorized Code has been made into its own chapter, in order to emphasize the importance of using MATLAB efficiently. There are also expanded examples on low-level file input functions, Graphical User Interfaces, and use of MATLAB Version R2012b; modified and new end-of-chapter exercises; improved labeling of plots; and improved standards for variable names and documentation. This book will be a valuable resource for engineers learning to program and model in MATLAB, as well as for undergraduates in engineering and science taking a course that uses (or recommends) MATLAB. Presents programming concepts and MATLAB built-in functions side-by-side Systematic, step-by-step approach, building on concepts throughout the book, facilitating easier learning Sections on common pitfalls and programming guidelines direct students towards best practice
|Author||: Vincent Musolino|
|Publsiher||: Createspace Independent Publishing Platform|
|Total Pages||: 94|
|Genre||: Electronic Book|
Download How Audio Works Book in PDF, Epub and Kindle
Whether a musician who wants to understand the engineering behind the music, a hobbyist who wants to start recording their songs, a music lover who wants to understand why certain records sound the way they do, an audio engineer who wants to make sure they can nail the basic technicalities of their craft, or simply someone eager to learn the basics of audio engineering, this book is for you. The book is organized in the most intuitive way possible: you will follow the sound from its creation to its rendering, from the vibrating string to the sound in their ears. Chapter 1 deals with physical sound and its description in terms of waves. Chapter 2 explains how the sound is transformed and transported by a series of devices (microphones, cables, amplifiers, etc.) from the analog physical domain to the digital virtual domain. Chapter 3 describes the basic transformative operations available in the digital domain. Chapter 4 explains how the sound is transformed back into the analog domain and how we detect it. With 13 tables, 16 original figures, 13 equations, a 4 page glossary and a complete list of sources, "How Audio Works" gives you all the tools to understand the basics of audio engineering, and come out more informed and better prepared.