The Art Of Ratchet Clank
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The Art of Crash Bandicoot It s about Time
Author | : Micky Neilson |
Publsiher | : Unknown |
Total Pages | : 312 |
Release | : 2020-10-26 |
Genre | : Electronic Book |
ISBN | : 1950366235 |
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The Crash Bandicoot(TM) series has remained a beloved staple of platform gaming ever since the first game's release in 1996. The Art of Crash Bandicoot(TM)4: It's About Time(TM)is a rich repository overflowing with interviews, quotes, observations and anecdotes, accompanied by a treasure trove of concept art detailing the characters and environments of the game. Gamers of every type will cherish this all-encompassing look into the zany, wild and unpredictable world of Crash Bandicoot(TM) .
Ratchet and Clank
Author | : T. J. Fixman |
Publsiher | : Wildstorm |
Total Pages | : 144 |
Release | : 2011 |
Genre | : Juvenile Fiction |
ISBN | : 1401231632 |
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"Based on the hit PlayStation videogame!"--Cover.
Ratchet Deadlocked
Author | : Greg Off,Bryan Stratton |
Publsiher | : Random House Digital, Inc. |
Total Pages | : 127 |
Release | : 2005 |
Genre | : Games & Activities |
ISBN | : 9780761552048 |
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The guide, for this Playstation 2 game, includes combat strategies for surviving the perils of DreadZone, and every mod, weapon, and gadget is covered. Find out which upgrades and equipment best suits your playstyle. Also includes maps of every level with all pick-ups and objective locations revealed.
Directing Video Games
Author | : Brian Allgeier |
Publsiher | : Illusion Road |
Total Pages | : 238 |
Release | : 2017-05-06 |
Genre | : Games & Activities |
ISBN | : 9780998637525 |
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What does a video game director actually do? What guiding principles do they follow while leading a team of game creators? Longtime Ratchet & Clank director, Brian Allgeier, boils down his decades of experience into 101 fully illustrated tips. Written for both aspiring and experienced creative leaders, this book covers the expansive and multi-faceted role of the director, from developing the initial vision to key methods on tackling design, story development, and production challenges. 5 essential qualities of a creative director: 1. Hold the Vision 2. Provide Structure 3. Keep a Creative Toolbox 4. Lead Effectively 5. Know Production For those who are curious about what it takes to be a video game director or want learn more about the art of creative collaboration, this book covers the basic principles for leading and inspiring a team to make great games. "Directing Video Games is a literal loot drop of knowledge, decades of experience concisely and expertly crafted into 101 densely packed tips. Even a page — with no exaggeration — can be transformative to a project’s success." —Brenda Romero, Award winning game designer "This book is one of a kind, and is essential reading for anyone who wants to lead the creation of a video game. It's full of great visuals and excellent advice, and belongs on every game director's bookshelf." —Richard Lemarchand, Associate Professor in the Interactive Media Division, USC "Born of expansive experience, this is a comprehensive book that both beginners and seasoned developers should keep at their side." —Michael John, Program Director of Games and Playable Media, UCSC "Brian has managed an incredible thing—to present a broadly complex, multi-faceted role in bite-sized, easy to digest nuggets of sage advice." —Marcus Smith, Creative Director of Resistance 3 and Sunset Overdrive
The Art of Naughty Dog
Author | : Naughty Dog Studios |
Publsiher | : Dark Horse Comics |
Total Pages | : 189 |
Release | : 2014 |
Genre | : Games & Activities |
ISBN | : 9781616554774 |
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"Crash Bandicoot. Jak and Daxter. Uncharted. The Last of Us. One studio has been responsible for the most iconic video game experiences of this generation. Now, Dark Horse Books invites you on a thirty-year retrospective tour, observing Naughty Dog's ascension to its place as one of the most influential production studios in the world!"--Publisher's website.
The Art of the Last of Us Part II
Author | : Naughty Dog |
Publsiher | : Dark Horse Comics |
Total Pages | : 200 |
Release | : 2020-06-23 |
Genre | : Art |
ISBN | : 9781506713762 |
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Follow Ellie's profound and harrowing journey of vengeance through an exhaustive collection of original art and intimate creator commentary in the full-color hardcover volume: The Art of The Last of Us Part II. Created in collaboration between Dark Horse Books and the developers at Naughty Dog, The Art of The Last of Us Part II offers extensive insights into the making of the long-awaited sequel to the award-winning The Last of Us.
Ratchet Clank
Author | : Greg Off |
Publsiher | : Unknown |
Total Pages | : 144 |
Release | : 2002 |
Genre | : Games & Activities |
ISBN | : 0761539646 |
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The Ultimate Gadget to Save the Universe! ·Complete walkthrough of each planet with detailed maps ·Detailed weapon and gadget descriptions ·Locations of every Gold Bolt ·Strategies for dealing with Chairman Drek's minions ·All secrets revealed
The Art of Halo Infinite Deluxe Edition
Author | : Microsoft,343 Industries |
Publsiher | : Dark Horse Comics |
Total Pages | : 200 |
Release | : 2022-01-11 |
Genre | : Games & Activities |
ISBN | : 9781506720098 |
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Take home a piece of the Master Chief’s Mjolnir Mark VI Powered Assault Armor in the Art of Halo Infinite’s Deluxe Edition! The chest-plate slipcase holds the Art of Halo Infinite hard cover with an exclusive new cover that any member of the United Nation Space Command would find up to spec. Also contained within is a UNSC portfolio with landscape art on museum quality paper of the Master Chief enjoying a peaceful moment on the Halo Array. The Master Chief is back. The legendary super soldier returns in Halo Infinite. 343 Industries and Microsoft are building the biggest and most visually spectacular Halo yet. Halo Infinite debuts on the Xbox family of consoles, including Xbox Series X, Microsoft's latest and most powerful game console. To take full advantage of its prodigious graphical prowess, 343 Industries built an all-new, next-generation game engine, giving their world-class artists the tools and technology to realize the worlds, war, and wonder of the Halo universe in unprecedented style and fidelity. 343 Industries have given Dark Horse access to the art and artists who've brought Halo Infinite to vibrant, vivid life. It's all here in unparalleled detail, the heroes you've grown to love—the Master Chief, the brave soldiers of the UNSC, as well as the weapons, vehicles, villains and vistas—and of course, the eponymous and magnificent environments of Halo itself. • Slipcase recreation of Master Chief’s Armor • Exclusive cover for the Art of Halo Infinite • A UNSC portfolio with beautiful landscape artwork
Art for the Players
Author | : Sony |
Publsiher | : PlayStation |
Total Pages | : 96 |
Release | : 2016-11-03 |
Genre | : Electronic Book |
ISBN | : 1783707208 |
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Ratchet and Clank The Movie Novel
Author | : Inc. Scholastic,Kate Howard |
Publsiher | : Scholastic Incorporated |
Total Pages | : 144 |
Release | : 2016-02-23 |
Genre | : Juvenile Fiction |
ISBN | : 1338030418 |
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Bestselling videogame Ratchet & Clank is getting the big-screen treatment! It's the ultimate buddy adventures for fans of the hit game. The movie hits screens April 29, 2016. When the evil alien Drek decides to destroy every planet in the Solana Galaxy, the Galactic Rangers turn to two unlikely heroes for assistance: Ratchet, a rare Lombax who works as a mechanic, and Clank, a castoff robot from Drek's own forces. Can they work together to stop Drek and save the galaxy?
Art That Changed the World
Author | : DK |
Publsiher | : Penguin |
Total Pages | : 400 |
Release | : 2013-10-01 |
Genre | : Art |
ISBN | : 9781465421203 |
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Experience the uplifting power of art on this breathtaking visual tour of 2,500 paintings and sculptures created by more than 700 artists from Michelangelo to Damien Hirst. This beautiful book brings you the very best of world art from cave paintings to Neoexpressionism. Enjoy iconic must-see works, such as Leonardo da Vinci's Last Supper and Monet's Waterlilies and discover less familiar artists and genres from all parts of the globe. Art That Changed the World covers the full sweep of world art, including the Ming era in China, and Japanese, Hindu, and Indigenous Australian art. It analyses recurring themes such as love and religion, explaining key genres from Romanesque to Conceptual art. Art That Changed the World explores each artist's key works and vision, showing details of their technique, such as Leonardo's use of light and shade. It tells the story of avant-garde works like Manet's Le Dejeuner sur l'herbe (Lunch on the Grass), which scandalized society, and traces how one genre informed another - showing how the Impressionists were inspired by Gustave Courbet, for example, and how Van Gogh was influenced by Japanese prints. Lavishly illustrated throughout, look no further for your essential guide to the pantheon of world art.
The Art of the Uncharted Trilogy
Author | : Naughty Dog |
Publsiher | : Dark Horse Comics |
Total Pages | : 188 |
Release | : 2015-04-28 |
Genre | : Games & Activities |
ISBN | : 9781621159353 |
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Adventure alongside Nathan Drake, as Dark Horse Books and Naughty Dog team up to bring you this breathtaking, comprehensive exploration into the Uncharted saga! Encompassing Drake's Fortune, Among Thieves, and Drake's Deception, this epic volume offers a look at hundreds of never-before-seen designs and pieces of concept art from the creation of one of the most exciting game series of this generation, along with insightful commentary from the games' creators! Don't miss out on this opportunity to own a piece of Uncharted history!
The Art of Ratchet Clank
Author | : Sony Computer Entertainment |
Publsiher | : Dark Horse Comics |
Total Pages | : 248 |
Release | : 2018-07-24 |
Genre | : Art |
ISBN | : 9781506705736 |
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A retrospective exploration of the galaxy's most lovable video game heroes--Ratchet and Clank! For fifteen years the most unlikely heroes in the cosmos have been adventuring across the stars, kicking butt and taking names. Ratchet and Clank have rescued innocent civilizations, taken down evil corporations, defeated robot armies, incited space prison breakouts, and even colluded with interstellar pirates! Now, Dark Horse Books and Insomniac Games proudly offer a look back at the history of the iconic series in a Qwark-tastic collection of never-before-seen concept art and behind-the-scenes commentary chronicling eleven amazing games and the brilliant studio that created them!
Pac Man Birth of an Icon
Author | : Arjan Terpstra,Tim Lapetino |
Publsiher | : Titan Books (US, CA) |
Total Pages | : 340 |
Release | : 2021-11-09 |
Genre | : Art |
ISBN | : 9781789099393 |
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This is a gorgeous, hardcover retrospective, the first-ever history of PAC-MAN. Full of historical imagery, concept designs, marketing photos and more, the book examines the game’s design philosophy and origins through the artists, designers, developers, and other creative teams who brought PAC-MAN to life. This new non-fiction book will journey from creator Toru Iwatani's "pizza slice" inspiration to the game’s incredible success in arcades and beyond. The book also dives into PAC-MAN’s unprecedented impact on pop culture, with more than 40 new interviews from key players around the world.
The Art of The Mitchells vs The Machines
Author | : Ramin Zahed |
Publsiher | : Abrams |
Total Pages | : 224 |
Release | : 2021-05-18 |
Genre | : Art |
ISBN | : 9781647001889 |
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COVER NOT FINAL The official behind-the-scenes art book for Sony Pictures Animation’s feature film The Mitchells vs. The Machines The Mitchells vs. The Machines is a comedy about an everyday family's struggle to relate while technology rises up around the world! When Katie Mitchell, a creative outsider, is accepted into the film school of her dreams, her plans to meet “her people” at college are upended when her nature-loving dad Rick determines the whole family should drive Katie to school together and bond as a family one last time. Katie and Rick are joined by the rest of the family, including Katie’s wildly positive mom Linda, her quirky little brother Aaron, and the family’s delightfully chubby pug Monchi for the ultimate family road trip. Suddenly, the Mitchells’ plans are interrupted by a tech uprising: All around the world, the electronic devices people love—from phones to appliances to an innovative new line of personal robots—decide it’s time to take over. With the help of two friendly malfunctioning robots, the Mitchells will have to get past their problems and work together to save each other and the world! The Art of The Mitchells vs. The Machines gives insight into how the filmmakers were able to bring this fresh, new vision to the screen through concept art, sketches, and early character designs, accompanied by exclusive commentary from director/co-writer Michael Rianda and co-director/co-writer Jeff Rowe, alumni of the team behind Emmy Award–winning Gravity Falls, and producers Phil Lord and Christopher Miller, the innovative and creative minds behind The Lego Movie and the Academy Award–winning Spider-Man: Into the Spider-Verse.