Digital Design Essentials

Digital Design Essentials
Author: Rajesh Lal
Publsiher: Design Essentials
Total Pages: 208
Release: 2013-06
Genre: Computers
ISBN: 9781592538034

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A comprehensive guide to UI design, providing key features and functional requirements, best practices and design guidelines, and components of the user experience of the application, illustrated with "live" case study examples.

Adobe XD User Experience Design Essentials

Adobe XD   User Experience Design Essentials
Author: Daniel Scott
Publsiher: Unknown
Total Pages: 135
Release: 2019
Genre: Electronic Book
ISBN: OCLC:1137364922

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Learn Adobe XD efficiently & comprehensivelyWith this 'Adobe XD - User Experience Design Essentials' online course, you will be able to produce practical and effective User Experience (UX) and User Interface (UI) designs using Adobe XD. Follow along with the included project files to create high quality and functional mockups. This Adobe XD - User Experience Design Essentials course teaches you how to create real world projects as you move towards a UX/UI career path.Aimed at people interested in UI/UX Design, the course starts with beginning concepts and works all the way through to more complex topics, step by step. If you already have some UI/UX Design experience but want to get up to speed using Adobe XD then this course is perfect for you too!First, you'll learn the differences between UX and UI Design. Look at the brief for the real-world project you'll create, then learn about low-fidelity wireframes and how to make use of existing UI design kits. Next, go over all of the essential tools necessary for creating excellent wireframes, including: type, colors, icons, Lorem ipsum, artboards, prototyping, models and popups, symbols and repeat grids. You will even make use of the new prototyping app so that you can experience your prototype on your mobile device.An important part of maximizing your UX Design workflow is being able to utilize other software such as Photoshop and Illustrator. Learn how to make use of both programs to help boost your XD productivity. One of the awesome new features of XD is micro-interactions. You'll learn all about those and how to use them to grow icons and scenes. This is one of the parts of web design that's exploding right now and being adopted rapidly so you won't want to miss out on learning it early.There are two class projects for you to complete during this class; these will help develop your skills and will give you something for your own portfolio.It is now time to upgrade yourself & learn Adobe XD!

Atomic Design

Atomic Design
Author: Brad Frost
Publsiher: Unknown
Total Pages: 135
Release: 2016-12-05
Genre: Electronic Book
ISBN: 0998296600

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The essentials of using interface design

The essentials of using interface design
Author: Alan Cooper
Publsiher: John Wiley & Sons
Total Pages: 135
Release: 2002-05-11
Genre: Electronic Book
ISBN: 8126502134

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· The Goal· The Form· The Behavior· The Interaction· The Cast· The Gizmos

About Face

About Face
Author: Alan Cooper,Robert Reimann,David Cronin,Christopher Noessel
Publsiher: John Wiley & Sons
Total Pages: 720
Release: 2014-09-02
Genre: Computers
ISBN: 9781118766576

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The essential interaction design guide, fully revised and updated for the mobile age About Face: The Essentials of Interaction Design, Fourth Edition is the latest update to the book that shaped and evolved the landscape of interaction design. This comprehensive guide takes the worldwide shift to smartphones and tablets into account. New information includes discussions on mobile apps, touch interfaces, screen size considerations, and more. The new full-color interior and unique layout better illustrate modern design concepts. The interaction design profession is blooming with the success of design-intensive companies, priming customers to expect "design" as a critical ingredient of marketplace success. Consumers have little tolerance for websites, apps, and devices that don't live up to their expectations, and the responding shift in business philosophy has become widespread. About Face is the book that brought interaction design out of the research labs and into the everyday lexicon, and the updated Fourth Edition continues to lead the way with ideas and methods relevant to today's design practitioners and developers. Updated information includes: Contemporary interface, interaction, and product design methods Design for mobile platforms and consumer electronics State-of-the-art interface recommendations and up-to-date examples Updated Goal-Directed Design methodology Designers and developers looking to remain relevant through the current shift in consumer technology habits will find About Face to be a comprehensive, essential resource.

Mobile Game Design Essentials

Mobile Game Design Essentials
Author: Dr. Claudio Scolastici,David Nolte
Publsiher: Packt Publishing Ltd
Total Pages: 358
Release: 2013-11-21
Genre: Computers
ISBN: 9781849692991

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A step-by-step guide.This book is for all game developers, designers, and hobbyists who want to create assets for mobile games

Lean UX

Lean UX
Author: Jeff Gothelf,Josh Seiden
Publsiher: "O'Reilly Media, Inc."
Total Pages: 130
Release: 2013-03-15
Genre: Business & Economics
ISBN: 9781449311650

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User experience (UX) design has traditionally been a deliverables-based practice, with wireframes, site maps, flow diagrams, and mockups. But in today’s web-driven reality, orchestrating the entire design from the get-go no longer works. This hands-on book demonstrates Lean UX, a deeply collaborative and cross-functional process that lets you strip away heavy deliverables in favor of building shared understanding with the rest of the product team. Lean UX is the evolution of product design; refined through the real-world experiences of companies large and small, these practices and principles help you maintain daily, continuous engagement with your teammates, rather than work in isolation. This book shows you how to use Lean UX on your own projects. Get a tactical understanding of Lean UX—and how it changes the way teams work together Frame a vision of the problem you’re solving and focus your team on the right outcomes Bring the designer’s tool kit to the rest of your product team Break down the silos created by job titles and learn to trust your teammates Improve the quality and productivity of your teams, and focus on validated experiences as opposed to deliverables/documents Learn how Lean UX integrates with Agile UX

Hands On UX Design for Developers

Hands On UX Design for Developers
Author: Elvis Canziba
Publsiher: Packt Publishing Ltd
Total Pages: 350
Release: 2018-07-31
Genre: Computers
ISBN: 9781788624299

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Learn every step you need for product design and development Key Features Explore all the tools that you need to be a complete UX designer Code the product designs you’ve created to become a full-stack designer Build an amazing portfolio with real-world projects Book Description Designing user experience (UX) is one of the most important aspects of a project, as it has a direct effect on how customers think of your company. The process of designing a user experience is one of the most challenging yet rewarding aspects of product development. Hands-On UX Design for Developers will teach you how to create amazing user experiences for products from scratch. This book starts with helping you understand the importance of a good UX design and the role of a UX designer. It will take you through the different stages of designing a UX and the application of various principles of psychology in UX design. Next, you will learn how to conduct user research and market research, which is crucial to creating a great UX. You will also learn how to create user personas and use it for testing. This book will help you gain the ability to think like a UX designer and understand both sides of product development: design and coding. You will explore the latest tools, such as Sketch, Balsamiq, and Framer.js, to create wireframes and prototypes. The concluding chapters will take you through designing your UI, dealing with big data while designing a UX, and the fundamentals of frontend. Finally, you'll prepare your portfolio and become job ready in the UX arena. What you will learn What UX is and what a UX designer does Explore the UX Process and science of making products user-friendly Create user interfaces and learn which tools to use Understand how your design works in the real world Create UI interaction, animation, wireframes, and prototypes Design a product with users in mind Develop a personal portfolio and be well-prepared to join the UX world Who this book is for Hands-On UX/UI Design for Developers is for web designers who have knowledge of basic UX design principles.

UX for Beginners

UX for Beginners
Author: Joel Marsh
Publsiher: "O'Reilly Media, Inc."
Total Pages: 256
Release: 2015-12-21
Genre: Computers
ISBN: 9781491912645

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Apps! Websites! Rubber Ducks! Naked Ninjas! This book has everything. If you want to get started in user experience design (UX), you've come to the right place: 100 self-contained lessons that cover the whole spectrum of fundamentals. Forget dry, technical material. This book—based on the wildly popular UX Crash Course from Joel Marsh’s blog The Hipper Element—is laced with the author's snarky brand of humor, and teaches UX in a simple, practical way. Becoming a professional doesn’t have to be boring. Follow the real-life UX process from start-to-finish and apply the skills as you learn, or refresh your memory before the next meeting. UX for Beginners is perfect for non-designers who want to become designers, managers who teach UX, and programmers, salespeople, or marketers who want to learn more. Start from scratch: the fundamentals of UX Research the weird and wonderful things users do The process and science of making anything user-friendly Use size, color, and layout to help and influence users Plan and create wireframes Make your designs feel engaging and persuasive Measure how your design works in the real world Find out what a UX designer does all day

Advances in Design and Digital Communication II

Advances in Design and Digital Communication II
Author: Nuno Martins,Daniel Brandão
Publsiher: Springer Nature
Total Pages: 703
Release: 2021-10-21
Genre: Architecture
ISBN: 9783030897352

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This book reports on research findings and practical lessons featuring advances in the areas of digital and interaction design, graphic design and branding, design education, society and communication in design practice, and related ones. Gathering the proceedings of the 5th International Conference on Digital Design and Communication, Digicom 2021, held on November 4–6, 2021, in Barcelos, Portugal, and continuing the tradition of the previous book, it describes new design strategies and solutions to foster digital communication within and between the society, institutions and brands. By highlighting innovative ideas and reporting on multidisciplinary projects, it offers a source of inspiration for designers of all kinds, including graphic and web designers, UI, UX and social media designers, and to researchers, advertisers, artists, and brand and corporate communication managers alike.

Laws of UX

Laws of UX
Author: Jon Yablonski
Publsiher: O'Reilly Media
Total Pages: 152
Release: 2020-04-21
Genre: Computers
ISBN: 9781492055280

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An understanding of psychology—specifically the psychology behind how users behave and interact with digital interfaces—is perhaps the single most valuable nondesign skill a designer can have. The most elegant design can fail if it forces users to conform to the design rather than working within the "blueprint" of how humans perceive and process the world around them. This practical guide explains how you can apply key principles in psychology to build products and experiences that are more intuitive and human-centered. Author Jon Yablonski deconstructs familiar apps and experiences to provide clear examples of how UX designers can build experiences that adapt to how users perceive and process digital interfaces. You’ll learn: How aesthetically pleasing design creates positive responses The principles from psychology most useful for designers How these psychology principles relate to UX heuristics Predictive models including Fitts’s law, Jakob’s law, and Hick’s law Ethical implications of using psychology in design A framework for applying these principles

Information Architecture for the World Wide Web

Information Architecture for the World Wide Web
Author: Louis Rosenfeld,Peter Morville
Publsiher: "O'Reilly Media, Inc."
Total Pages: 461
Release: 2002
Genre: Computers
ISBN: 0596000359

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Discusses Web site hierarchy, usability, navigation systems, content labeling, configuring search systems, and managing the information architecture development process.

Thinking with Type

Thinking with Type
Author: Ellen Lupton
Publsiher: Chronicle Books
Total Pages: 224
Release: 2014-04-15
Genre: Design
ISBN: 9781616893507

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"Thinking with Type is to typography what Stephen Hawking's A Brief History of Time is to physics."—I Love Typography The best-selling Thinking with Type in a revised and expanded second edition: Thinking with Type is the definitive guide to using typography in visual communication. Ellen Lupton provides clear and focused guidance on how letters, words, and paragraphs should be aligned, spaced, ordered, and shaped. The book covers all typography essentials, from typefaces and type families, to kerning and tracking, to using a grid. Visual examples show how to be inventive within systems of typographic form, including what the rules are, and how to break them. This revised edition includes forty-eight pages of new content with the latest information on: • style sheets for print and the web • the use of ornaments and captions • lining and non-lining numerals • the use of small caps and enlarged capitals • mixing typefaces • font formats and font licensing Plus, new eye-opening demonstrations of basic typography design with letters, helpful exercises, and dozens of additional illustrations. Thinking with Type is the typography book for everyone: designers, writers, editors, students, and anyone else who works with words. If you love font and lettering books, Ellen Lupton's guide reveals the way typefaces are constructed and how to use them most effectively. Fans of Thinking with Type will love Ellen Lupton's new book Extra Bold: A Feminist, Inclusive, Anti-racist, Nonbinary Field Guide for Graphic Designers.

Don t Make Me Think

Don t Make Me Think
Author: Steve Krug
Publsiher: Pearson Education
Total Pages: 216
Release: 2009-08-05
Genre: Computers
ISBN: 9780321648785

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Five years and more than 100,000 copies after it was first published, it's hard to imagine anyone working in Web design who hasn't read Steve Krug's "instant classic" on Web usability, but people are still discovering it every day. In this second edition, Steve adds three new chapters in the same style as the original: wry and entertaining, yet loaded with insights and practical advice for novice and veteran alike. Don't be surprised if it completely changes the way you think about Web design. Three New Chapters! Usability as common courtesy -- Why people really leave Web sites Web Accessibility, CSS, and you -- Making sites usable and accessible Help! My boss wants me to ______. -- Surviving executive design whims "I thought usability was the enemy of design until I read the first edition of this book. Don't Make Me Think! showed me how to put myself in the position of the person who uses my site. After reading it over a couple of hours and putting its ideas to work for the past five years, I can say it has done more to improve my abilities as a Web designer than any other book. In this second edition, Steve Krug adds essential ammunition for those whose bosses, clients, stakeholders, and marketing managers insist on doing the wrong thing. If you design, write, program, own, or manage Web sites, you must read this book." -- Jeffrey Zeldman, author of Designing with Web Standards

Conquering UI Design

Conquering UI Design
Author: Ruben Cespedes
Publsiher: Ruben Cespedes
Total Pages: 100
Release: 2022
Genre: Computers
ISBN: 9182736450XXX

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I wrote this book with the goal of helping thousands of designers and non-designers understand how to use the fundamentals of design. Nowadays we see many designs that lack design principles and the main reason why these designs are bad is due to the simple fact that some designers do not apply design fundamentals. I want to do my bit to help elevate their design skills. You'll learn and be able to think in the language of a UI pro. You'll be able to work with the key design elements to create better interfaces for your projects. After reading this book, color schemes, picture and text alignments, and the layout on a website or mobile app will mean so much more to you than just aesthetics. This eBook is for you, if: You want to become a better designer; You want to level up your design skills; You want to learn how to make better design decisions; You need to practice design fundamentals; You want to improve your design projects; You want to gain confidence as a designer; You desire to get paid more for your work; You want to start your design career the right way. Conquering UI Design is an eBook written by Ruben Cespedes, a senior product designer with 16+ years of experience.